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Match Play. 0-0 to 5. Should Red redouble? If redoubled, should White take?
This is a mandatory practical redouble because you will get a lot of passes as White has visions of losing a gammon and the match.
Technically this is no redouble but only just.
Red has no direct cover numbers for the 3-pt blot. Meanwhile White does have a four-point prime with four Red checkers trapped behind it. Red’s big numbers play well but his small numbers do not. XG has White winning 35% of the time.
These factors mean that Red should hold on to the cube and play for a gammon if things go well, but as noted above, in practice you must redouble this position.
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