XGID=----aBB-B---cD---eAe-a-ABA:0:0:1:51:0:0:0:7:10
Match Play. 0-0 to 7. How should Red play 51?
Having three checkers on your opponent’s ace-point is not a good idea but here that would temporary and so bar/24, 23/18, securing White’s bar-point, is fine.
Interestingly, bar/20,24/23 is much better than bar/20, 23/22 precisely because it moves a checker off the 24-pt.
Bar/24, 23/18 is tied with bar/20, 24/23 for first place.
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