XGID=-a-B-CC-C--bd----b-bbBB-b-:1:1:1:65:10:9:0:11:10
Match Play. Double Match Point? How should Red play 65?
Red’s army is split into two camps, and he needs to create a bridge. This can only be done with 22/16, 21/16.
Once you see this play it is obvious. The trick is to see the move as a candidate play.
Any other move is at least double blunder. Red must recognise he is not in a back game but in a holding game. That bridge is absolutely vital. Did you see the need to make the 16-pt?
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