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Match Play. Red trails 1-4 to 5 (Crawford). How should Red play 54?
Broken primes are very strong and should be left well alone.
7/2*, 6/2 is the wrong idea. Red needs to escape his rear checkers and has been given the chance to completely escape one of them – he should take it by moving 21/12. That move also creates duplication of threes.
7/2*, 6/2 is very nearly blunder. The halfway house play 21/16, 6/2* is a double blunder as it achieves so little. As the old saying goes, neither fish nor fowl!
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