
XGID=-B-B--CbD---cB---bbdbB----:0:0:1:22:0:0:2:0:10
Unlimited Games. How should Red play 22?
On initial evaluation XG likes 13/9(2) but on rollout it changes that opinion to 8/4(2).
Red will need a strong board when he has to leave White’s 4-pt so strengthening that board is entirely logical. 13/11(2), 8/4 take second place but it is still a mistake.
Comentários