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Match Play. 4-4 to 7. Should Red double? If doubled, should White take?
A classic middle game double. Red’s lead in the race is substantial and he certainly has threats.
Meanwhile White has good structure of his own and some counter-threats. Also, Red’s home-board checker distribution is not ideal and White has the security of an anchor.
The match score is not enough to change the doubling decision and so this is a clear double and a clear take. Not doubling is an error while dropping is a double blunder.
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