XGID=---B--EbB---bCb-baBbbb-A--:0:0:1:33:0:0:3:0:10
Money Play. How should Red play 33?
Something has to give here.
Red must hold White’s bar-point to provide an escape avenue for the rearmost checker.
Playing 8/5(2), 6/3(2) or 8/2(2) destroys Red’s connectivity and it will be very difficult to bring those outfield checkers home safely.
That leaves us with 13/10(3), 6/3 which is the only move that is not a blunder.
8/5 (2), 6/3 (2) for me, here.
Nothing is ideal, all moves compromise each other in different ways.
The two not-quite-useless builders on the 3 point compensate for loss of connectivity and holding point sacrifice.
White is overstretched, and blots may be shaking themselves loose immediately.
Yep, that's the fellow for me :)