XGID=-AbDbBC-BA---B-a-abbbba---:0:0:1:11:0:0:3:0:10
Unlimited Games. How should Red play 11?
I got this horribly wrong over the board, playing 9/7, 8/7(2). That is worse than a double blunder!
The hardest point for Red to clear is his mid-point and so bringing those checkers within direct range of his home board takes priority.
The only move that is not an outright blunder is 13/12(2), 9/8, 6/5.
I was surprised by just how bad every other move is in this position, so it is a good one to learn from.
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