
XGID=-a--B-D--B--da-B-cbbbABAA-:1:-1:1:66:0:0:3:0:10
Money Play. How should Red play 66?
This is really a problem about connectivity. The 15-pt should be kept for communication so 15/3(2) would be a bad error.
22/16(2) seems clear. The question then is how to play the other two sixes.
22/10(2) is the second-best play and not an error and 22/16(2), 9/3(2) is also OK. The most flexible and therefore the best play is 22/16(2), 21/9. This also optimises the communication between the Red checkers.
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