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Match Play. Red leads 4-2 to 7. Should Red double? If doubled, should White take?
A deceptive position where Red looks stronger than he is. White’s four-point prime is quite powerful and Red has six (!) blots to tidy up and needs to make quite a lot of progress before he can double.
For money this is a double and a trivial take. At this score it is a 1.5 blunder to double. Because two points gets Red to the Crawford Game he should play on for an undoubled gammon for the time being. He can always use the cube later when things are not so volatile.
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