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Money Play. How should Red play 52?
The correct plan here is to let White escape with a four in an attempt to separate his checkers so that they can be attacked and closed out.
All the best moves involve 7/2 and the best move takes advantage of White’s very weak home board. That best move is 7/2, 4/2, strengthening Red’s own home board. If the exposed checker on the bar-point is hit it can easily re-enter and then be used to hit White’s checkers as they come around the board.
Any move that does not have 7/2 as part of it is at least an error and some are blunders.
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